Free 5e tools for players and GMs

DnD Exhaustion

Choose an exhaustion level and your base Speed to see its effects under the 2024 and 2014 rules.

Exhaustion levels, 2024 rules (SRD 5.2.1) at 30 ft Speed
LevelD20 TestsSpeed
1−225 ft
2−420 ft
3−615 ft
4−810 ft
5−105 ft
6Dies—

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This free DnD exhaustion tool shows what each exhaustion level does to a 5e character or monster, under both the 2024 rules (SRD 5.2.1) and the 2014 rules (SRD 5.1). Pick a level from 0 to 6, enter the base Speed, and the result shows the penalty to D20 Tests and the reduced Speed in feet. It runs in your browser, is free, needs no account, and uploads nothing, so it works on a phone at the table. Use it when a player or monster is worn down and you need the numbers quickly, without searching through rulebooks. Exhaustion effects stack, so one level change can alter several numbers at once. The tool recalculates every time you change the level.
Dnd exhaustion example

How to use the 5e Exhaustion Tool

  1. Tap a level under Exhaustion level, from 0 (no exhaustion) to 6.
  2. In the Base Speed (ft) box, enter the creature’s normal Speed. It starts at 30.
  3. Read the result line. For example, level 3 with base Speed 30 shows “−6 to D20 Tests, Speed 15 ft”, with a note that a Long Rest brings the level to 2.
  4. If the level is 6, the result says the creature dies. If the level is 0, it says there is no exhaustion.
  5. Read the two tables below the answer. The first is the 2024 table at your base Speed and the second is the 2014 table from SRD 5.1; the row of the current level is highlighted.
  6. After a Long Rest, tap Take a Long Rest (−1 level) to lower the level by one.

Below the answer, the tool shows what the same level does under the 2014 rules, so a table still using the older rules can compare. Scroll down to see the 2024 and 2014 tables side by side, with the row for the current level highlighted in both. Changing the base Speed updates every row of both tables at once. Copy link stores the level and base Speed, so you can send the exact state to a player or open it again later.

How does exhaustion work in 5e?

Exhaustion is a condition with six levels. Each level adds a penalty, and the penalties build on each other, so a creature at a higher level keeps every effect of the levels below it. A creature at level 0 has no exhaustion at all.

Under the 2014 rules (SRD 5.1), each level brings a fixed effect. Level 1 gives disadvantage on ability checks. Level 2 halves Speed. Level 3 gives disadvantage on attack rolls and saving throws. Level 4 halves the hit point maximum. Level 5 reduces Speed to 0. Level 6 means death. Finishing a long rest reduces the level by 1, but only if the creature has also had some food and drink.

What changed in the 2024 exhaustion rules?

The 2024 rules (SRD 5.2.1) replace the list of effects with two formulas. The roll of every D20 Test drops by 2 times the exhaustion level. D20 Tests include attack rolls, ability checks and saving throws. Speed drops by 5 feet times the level. A creature dies at level 6, and finishing a Long Rest removes 1 level.

Here is how the formulas work with a base Speed of 30. At level 3, the penalty is 2 × 3 = 6 on every D20 Test, and Speed drops by 5 × 3 = 15 feet, leaving 15 ft. At level 5, the penalty is −10 on every D20 Test, and Speed drops by 25 feet, leaving 5 ft. Under the 2014 rules, the same level 5 gives Speed 0, disadvantage on checks, attacks and saves, and a halved hit point maximum.

Speed never goes below 0. A creature with base Speed 20 at level 5 under the 2024 rules has Speed 0, not a negative number.

What does each level do at 30 ft Speed?

Under the 2024 rules, a creature with a Speed of 30 ft has these numbers. Level 1: −2 to D20 Tests and 25 ft. Level 2: −4 and 20 ft. Level 3: −6 and 15 ft. Level 4: −8 and 10 ft. Level 5: −10 and 5 ft. Level 6: the creature dies. The table above the tool’s answer on a fresh page lists the same rows, and the tool recalculates them for any base Speed you type.

How this tool works and where the numbers come from

Under the 2024 rules (SRD 5.2.1) the roll of every D20 Test is reduced by 2 times the exhaustion level and Speed by 5 feet times the level, never below 0, with death at level 6 and 1 level removed by a Long Rest. The 2014 table is shown beside it from SRD 5.1. Both are computed from the base Speed you enter.

Sources

Reviewed · Published by D20 Desk

Frequently asked questions

How do you get rid of exhaustion?

Under the 2024 rules, finishing a Long Rest removes 1 level. The Take a Long Rest (−1 level) button in the tool does this for you. Under the 2014 rules, a long rest only reduces the level if the creature also had some food and drink.

What happens at exhaustion level 6?

A creature dies at exhaustion level 6 under both the 2024 and 2014 rules. The tool shows this as a message in place of the usual numbers.

How does exhaustion affect speed?

Under the 2024 rules, Speed drops by 5 feet for each level, so level 2 takes 10 feet off. Under the 2014 rules, Speed is halved at level 2 and reduced to 0 at level 5. Speed never drops below 0.

Does the tool use the 2014 or 2024 rules?

It uses both. The main result follows the 2024 rules. Below it, the tool shows the 2014 effects for the same level. The two tables sit side by side, and the row for the current level is highlighted in both.

Does exhaustion penalize attacks and saving throws in 2024?

Yes. Under the 2024 rules, the −2 per level penalty applies to every D20 Test, including attack rolls, ability checks and saving throws. Under the 2014 rules, the penalty is disadvantage on attacks and saves from level 3 onward.

  • Conditions: Look up the rules for other conditions, such as Poisoned or Stunned, when a creature has more than one effect at once.
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